Author Archives: archiware

New Project Added To Website

http://www.archiwaredesign.com/Architecture12.html   Advertisements

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latest portfolio

http://www.archiwaredesign.com/MichaelKirschnerPortfolio2.pdf

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Mixing Images- Making Heightmaps

  A WIP tool for grabbing tagged maps off of a database and blending them together based on randomly positioned centroids.  The next thing I’d like to implement is a UI for moving the centers around and regenerating the landscape … Continue reading

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Iterative Level Generation 2

  In the final version of the project(for now) 3d was implemented by storing the height of the last level and making the next room’s height within a small jumpable tolerance. I also made a few low poly standin meshes … Continue reading

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Maze Generation

    My programming graphics project for this semester is an interactive tool for maze/dungeon generation.  The initial prototype is built using an iterative python algorithm that adds random rooms to a starting room.  Room objects store references to wall … Continue reading

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Work on cleaning and speeding up my marching cubes editor, and a tri planar projection shader!

 

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Marching Cubes, Surface Propagation

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Marching Cubes Mesh Editor

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