Biometrics and Feedback

Previous research into biometrics for shared experience in a crowd.

Heartrate is read, averaged throughout the crowd and reprojected as a combination of heartrates onto pressure points in the shoulder and neck, sharing the experience, and lulling the crowd, or exciting it as the communal mood swings.

This Device is a set of vibration motors cast into a rubber membrane with a tactile pattern.  The sheet of rubber also contains photocell resistors, that determine the position of one’s hand on the surface.  The user’s Galvanic skin response is taken and mapped to a 3d model of the surface in grasshopper while the vibrations the user is feeling on the surface are changing based on that GSR data as well.  A feedback loop is established between the position of the hand, the vibrations in the surface, and the changes to the 3d model that occur in realtime while the user touches the surface.

A video of  someone running their hand over the surface while feeding GSR data into it.

Concept images of a biometric design interface haptic feedback device: a designer would have their muscle movements and acceleration rates of their hand monitored and shared with other designers in a virtual environment.  The four vibration motors embedded into the wearable could respond to increased biometrics from other designers, cueing the wearer to the movements or responses of others.

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